That’s the question I want to ask everyone in my industry… especially all those kids who do little more than make drawings.
It used to be that we needed a certain critical mass of people to do the grunt work… to grind out the drawings and documents we need to make Architecture. The old standard was 40 hours per sheet from start to finish during the CD phase. If you made a cartoon set, and could be reasonably certain of how many sheets you’d need, you could estimate the amount of staff required for the given time constraints.
As an example… let’s say we think we’ll need 50 sheets for the project. That means we’ll need roughly 2000 hours to get the job done… that’ll keep a team of 4 busy for about 12.5 weeks of solid drafting. If you only had 8 weeks you’d need to staff up and put a couple more people on the job… and if you didn’t have the staff available then you’d either put in a lot of OT or produce a set of drawings that’s less than ideal.
Contrast this to something I recently did in Revit. In one, 40 hour week I was able to take a sketch of a 50,000 sf building and create a set of 40 drawings at somewhere close to DD level. That’s one person working one 40 hour week and that is crazy fast. I doubt that a team of 4 could have done the same thing using traditional methods.
If one person can, at least conceptually and in the earlier phases of the project, produce the work of 4 then I think it begs the question… “What do you do with all those people and all that time?”
The problem is that we’ve all been trained to make drawings… to crank out the widget. And if you’re not making drawings then what are you doing?
Hopefully it’s not replicating the work we can accomplish in Revit in a fraction of the time simply because you think you need to in order to understand the project (a lame excuse aimed at avoiding the questions).
Hopefully it’s something that pushes the edges of… whatever.
Hopefully it’s something that you’re passionate about and if it’s not what’s the point… unless, of course, you want to crank widgets.